Beispiel #1
0
        private void CastQ(Obj_AI_Base t)
        {
            if (Q.Instance.ToggleState != 0)
            {
                return;
            }

            var Qpred = Q.GetPrediction(t);

            if (Qpred.Hitchance >= HitChance.High)
            {
                Program.CastSpell(Q, t);
            }
            else
            {
                var pred = QDummy.GetPrediction(t);
                if (pred.Hitchance >= HitChance.High)
                {
                    if (Program.LagFree(1))
                    {
                        pointList = AimQ(pred.CastPosition);
                    }
                    if (Program.LagFree(2))
                    {
                        BestAim(pred.CastPosition);
                    }
                }
            }
        }
Beispiel #2
0
        private static void CastQ(Obj_AI_Base t)
        {
            var Qpred = Q.GetPrediction(t);

            if (Qpred.Hitchance >= HitChance.High)
            {
                Program.CastSpell(Q, t);
            }
            else
            {
                var pred = QDummy.GetPrediction(t);
                if (pred.Hitchance >= HitChance.High)
                {
                    if (Program.LagFree(1))
                    {
                        pointList = AimQ(t.ServerPosition);
                    }
                    if (Program.LagFree(2))
                    {
                        BestAim(t.ServerPosition);
                    }
                }
            }
        }