Beispiel #1
0
        private void ballButton_Click(object sender, EventArgs e)
        {
            PyroProxy playfield = new_playfield();

            playfield.call_oneway("create_ball");
            playfield.close();
        }
Beispiel #2
0
 void f_KeyDown(object sender, KeyEventArgs e)
 {
     if (!connected)
     {
         return;
     }
     if (e.KeyCode == Keys.A)
     {
         block.call_oneway("move_left");
         last_press = e.KeyCode;
     }
     if (e.KeyCode == Keys.D)
     {
         block.call_oneway("move_right");
         last_press = e.KeyCode;
     }
 }