public FameNotificationFragment(string startText, AttributeStatOperator statOperator, double totalPlayerFame, double totalGainedFame,
                                 string fameText, PvpPveType pvpPveType, double zone, double premium, double satchel, string endText)
 {
     StartText       = startText;
     Operator        = statOperator;
     TotalPlayerFame = totalPlayerFame;
     TotalGainedFame = totalGainedFame;
     FameText        = fameText;
     PvpPveType      = pvpPveType;
     Zone            = zone;
     Premium         = premium;
     Satchel         = satchel;
     EndText         = endText;
 }
 public FameNotificationFragment(string startText, AttributeStatOperator statOperator, double totalPlayerFame, double totalGainedFame,
                                 string fameText, PvpPveType pvpPveType, double zone, double premium, double satchel, bool isBonusFactorActive, double bonusFactorInPercent, string endText)
 {
     StartText            = startText;
     Operator             = statOperator;
     TotalPlayerFame      = totalPlayerFame;
     TotalGainedFame      = totalGainedFame;
     FameText             = fameText;
     PvpPveType           = pvpPveType;
     Zone                 = zone;
     Premium              = premium;
     Satchel              = satchel;
     IsBonusFactorActive  = isBonusFactorActive;
     BonusFactorInPercent = bonusFactorInPercent;
     EndText              = endText;
 }