public FameNotificationFragment(string startText, AttributeStatOperator statOperator, double totalPlayerFame, double totalGainedFame, string fameText, PvpPveType pvpPveType, double zone, double premium, double satchel, string endText) { StartText = startText; Operator = statOperator; TotalPlayerFame = totalPlayerFame; TotalGainedFame = totalGainedFame; FameText = fameText; PvpPveType = pvpPveType; Zone = zone; Premium = premium; Satchel = satchel; EndText = endText; }
public FameNotificationFragment(string startText, AttributeStatOperator statOperator, double totalPlayerFame, double totalGainedFame, string fameText, PvpPveType pvpPveType, double zone, double premium, double satchel, bool isBonusFactorActive, double bonusFactorInPercent, string endText) { StartText = startText; Operator = statOperator; TotalPlayerFame = totalPlayerFame; TotalGainedFame = totalGainedFame; FameText = fameText; PvpPveType = pvpPveType; Zone = zone; Premium = premium; Satchel = satchel; IsBonusFactorActive = isBonusFactorActive; BonusFactorInPercent = bonusFactorInPercent; EndText = endText; }