Beispiel #1
0
        /// <summary>
        /// Disconnect from device.
        /// </summary>
        public void Disconnect()
        {
            StopAcquisition();

            if (stream != null)
            {
                // If streaming, stop streaming
                if (stream.IsOpen)
                {
                    StopStreaming();

                    stream.Close();
                    stream = null;
                }
            }

            if (device != null)
            {
                if (device.IsConnected)
                {
                    device.Disconnect();
                    device = null;
                }
            }
        }
Beispiel #2
0
        /// <summary>
        /// Disconnects from the device
        /// </summary>
        private void Disconnect()
        {
            // Close all configuration child windows
            mDeviceBrowser.Browser.GenParameterArray = null;
            CloseGenWindow(mDeviceBrowser);
            mStreamBrowser.Browser.GenParameterArray = null;
            CloseGenWindow(mStreamBrowser);

            if (mStream != null)
            {
                // If streaming, stop streaming
                if (mStream.IsOpen)
                {
                    StopStreaming();

                    mStream.Close();
                    mStream = null;
                }
            }

            if (mDevice != null)
            {
                if (mDevice.IsConnected)
                {
                    // Disconnect events.
                    mDevice.OnLinkDisconnected -= new OnLinkDisconnectedHandler(OnLinkDisconnected);
                    foreach (PvGenParameter lP in mDevice.Parameters)
                    {
                        lP.OnParameterUpdate -= new OnParameterUpdateHandler(OnParameterChanged);
                    }
                    if (serial.IsOpened)
                    {
                        serial.Close();
                    }
                    mDevice.Disconnect();
                    mDevice = null;
                }
            }


            display.Clear();
            UpdateAttributes(null);
            statusControl.Warning = "";

            // Sync the UI with our new status
            EnableInterface();
        }