void OnGUI()
        {
            GUILayout.Label("Current Item: " + (sequenceItem == null ? "None" : sequenceItem.ToString()));

            GUILayout.Space(16);

            scroll = GUILayout.BeginScrollView(scroll, GUILayout.Width(Screen.width - 50));

            GUILayout.Label("Plays the sequence named 'Urlu'. You can watch it's progress in the PureData script under Sequences.");
            if (GUILayout.Button("Play"))
            {
                sequenceItem = PureData.PlaySequence("Urlu");
            }

            GUILayout.Space(8);

            if (sequenceItem != null)
            {
                GUILayout.Label("Stops the sequence if it is still playing.");
                if (GUILayout.Button("Stop"))
                {
                    sequenceItem.Stop();
                    sequenceItem = null;
                }
            }

            GUILayout.EndScrollView();
        }
Beispiel #2
0
 void PlaySequence()
 {
     sequence = PureData.PlaySequence("Music");
 }
 void Start()
 {
     sequenceItem1 = PureData.PlaySequence("1");
     sequenceItem2 = PureData.PlaySequence("2");
     sequenceItem3 = PureData.PlaySequence("3");
 }