public void DecrementResource(PublicEnums.ItemType type, int quantity)
 {
     /*
      *  Item ItemToPick = Items.Last(i => i.ItemType == type);
      *  if(ItemToPick.Quantity - quantity >= 0){
      *          ItemToPick.Quantity -= quantity;
      *          if(ItemToPick.Quantity <= 0){
      *                  RemoveItem(ItemToPick);
      *          }
      *          return;
      *  }
      *  if(ItemToPick.Quantity - quantity < 0){
      *          ItemToPick.Quantity -= ItemToPick.Quantity;
      *          int newquantity = (quantity - ItemToPick.Quantity) * (-1);
      *          DecrementResource(type, newquantity);
      *  }*/
 }
    // Add ResourceItems
    public void AddResourceItem(int quantity, PublicEnums.ItemType resourceType)
    {
        // See if any items (That isn't full) of same type already exists => Add to this and return
        foreach (Item item in Items)
        {
            if (item.ItemType == resourceType && item.Quantity < item.MaxQuantity)
            {
                // Check the item quantity after adding
                int quantityAfterInc = item.Quantity + quantity;

                // if the quantity is more => use remainder method
                if (quantityAfterInc > item.MaxQuantity)
                {
                    int quantityRemainder = item.MaxQuantity - item.Quantity;
                    int quantityNewAdd    = (quantityRemainder - quantity) * (-1);

                    item.Quantity = item.MaxQuantity;

                    AddResourceItem(quantityNewAdd, resourceType);
                    return;
                }

                // If quantity is lower => just add
                if (quantityAfterInc < item.MaxQuantity)
                {
                    item.Quantity += quantity;
                    return;
                }
            }
        }

        // Else => Create a new resource of this type
        Item newResourceItem = Instantiate(ItemsList.First(i => i.ItemType == resourceType));

        newResourceItem.Quantity = quantity;
        AddNewItem(newResourceItem);
    }