Beispiel #1
0
        public static InjectContext CreateInjectContext(PspStoredConfig storedConfig, bool test)
        {
            var injectContext = new InjectContext();

            injectContext.SetInstance <PspStoredConfig>(storedConfig);
            injectContext.GetInstance <HleConfig>().HleModulesDll = typeof(HleModulesRoot).Assembly;
            injectContext.SetInstanceType <ICpuConnector, HleThreadManager>();
            injectContext.SetInstanceType <IGpuConnector, HleThreadManager>();
            injectContext.SetInstanceType <IInterruptManager, HleInterruptManager>();

            // Memory
#if true // Disabled because crashes on x86
            if (storedConfig.UseFastMemory)
            {
                injectContext.SetInstanceType <PspMemory, FastPspMemory>();
            }
            else
#endif
            {
                injectContext.SetInstanceType <PspMemory, NormalPspMemory>();
            }

            if (!test)
            {
                // GPU
                PspPluginImpl.SelectWorkingPlugin <GpuImpl>(injectContext,
#if false
                                                            typeof(GpuImplNull)
#else
                                                            typeof(OpenglGpuImpl),
                                                            //typeof(GpuImplOpenglEs),
                                                            //typeof(GpuImplSoft),
                                                            typeof(GpuImplNull)
#endif
                                                            );

                // AUDIO

                var audioPlugins = new List <Type>
                {
                    //typeof(PspAudioOpenalImpl)
                };

                //if (Platform.OS == OS.Windows) audioPlugins.Add(typeof(PspAudioWaveOutImpl));
                //if (Platform.OS == OS.Linux) audioPlugins.Add(typeof(AudioAlsaImpl));
                audioPlugins.Add(typeof(AudioImplNull));

                PspPluginImpl.SelectWorkingPlugin <PspAudioImpl>(injectContext, audioPlugins.ToArray());
            }
            else
            {
                injectContext.SetInstanceType <GpuImpl, OpenglGpuImpl>();
                injectContext.SetInstanceType <PspAudioImpl, AudioImplNull>();
            }

            return(injectContext);
        }
Beispiel #2
0
        public static InjectContext CreateInjectContext(PspStoredConfig storedConfig, bool test, Action <InjectContext>?configure = null)
        {
            var injectContext = new InjectContext();

            configure?.Invoke(injectContext);
            injectContext.SetInstance <PspStoredConfig>(storedConfig);
            injectContext.GetInstance <HleConfig>().HleModulesDll = typeof(HleModulesRoot).Assembly;
            injectContext.SetInstanceType <ICpuConnector, HleThreadManager>();
            injectContext.SetInstanceType <IGpuConnector, HleThreadManager>();
            injectContext.SetInstanceType <IInterruptManager, HleInterruptManager>();
            injectContext.SetInstanceType <PspMemory, FastPspMemory>();

            if (!test)
            {
                // GPU
                PspPluginImpl.SelectWorkingPlugin <GpuImpl>(injectContext,
                                                            typeof(GpuImplSoft),
                                                            typeof(OpenglGpuImpl),
                                                            typeof(GpuImplNull)
                                                            );

                // AUDIO

                var audioPlugins = new List <Type>();

                //if (Platform.OS == OS.Windows) audioPlugins.Add(typeof(PspAudioWaveOutImpl));
                //if (Platform.OS == OS.Linux) audioPlugins.Add(typeof(AudioAlsaImpl));
                //audioPlugins.Add(typeof(PspAudioOpenalImpl));
                audioPlugins.Add(typeof(AudioImplNull));

                PspPluginImpl.SelectWorkingPlugin <PspAudioImpl>(injectContext, audioPlugins.ToArray());
            }
            else
            {
                injectContext.SetInstanceType <GpuImpl, GpuImplNull>();
                injectContext.SetInstanceType <PspAudioImpl, AudioImplNull>();
            }

            return(injectContext);
        }