public override void InitializeTasks() { base.InitializeTasks(); DefenseTask.Enable(); TimingAttackTask.Enable(); if (Bot.Main.TargetManager.PotentialEnemyStartLocations.Count > 1 || SendScout) { WorkerScoutTask.Enable(); } if (Bot.Main.BaseManager.Pocket != null) { ScoutProxyTask.Enable(Bot.Main.BaseManager.Pocket.BaseLocation.Pos); } ArmyObserverTask.Enable(); TimedObserverTask.Enable(); ObserverScoutTask.Enable(); SaveWorkersTask.Enable(); ForceFieldRampTask.Enable(); if (ProxyPylon) { ProxyTask.Enable(new List <ProxyBuilding>() { new ProxyBuilding() { UnitType = UnitTypes.PYLON } }); ProxyTask.Task.UseEnemyNatural = true; ProxyTask.Task.Stopped = true; } }
public override void InitializeTasks() { base.InitializeTasks(); DefenseTask.Enable(); TimingAttackTask.Enable(); if (!BlockExpand) { WorkerScoutTask.Enable(); } ArmyObserverTask.Enable(); ObserverScoutTask.Enable(); if (Bot.Main.BaseManager.Pocket != null) { ScoutProxyTask.Enable(Bot.Main.BaseManager.Pocket.BaseLocation.Pos); } ArchonMergeTask.Enable(); ForwardProbeTask.Enable(); ShieldRegenTask.Enable(); HodorTask.Enable(); if (BlockExpand) { BlockExpandTask.Enable(); } if (ProxyPylon) { ProxyTask.Enable(new List <ProxyBuilding>() { new ProxyBuilding() { UnitType = UnitTypes.PYLON } }); ProxyTask.Task.UseEnemyNatural = true; } }
public ReaperCheese(DefaultSharkyBot defaultSharkyBot, IIndividualMicroController scvMicroController) : base(defaultSharkyBot) { ProxyLocationService = defaultSharkyBot.ProxyLocationService; OpeningAttackChatSent = false; ProxyTask = new ProxyTask(defaultSharkyBot.SharkyUnitData, false, 0.9f, MacroData, string.Empty, MicroTaskData, defaultSharkyBot.DebugService, scvMicroController); ProxyTask.ProxyName = GetType().Name; }
public ReaperCheese(BuildOptions buildOptions, MacroData macroData, ActiveUnitData activeUnitData, AttackData attackData, ChatService chatService, MicroTaskData microTaskData, UnitCountService unitCountService, SharkyUnitData sharkyUnitData, ProxyLocationService proxyLocationService, DebugService debugService, IIndividualMicroController scvMicroController) : base(buildOptions, macroData, activeUnitData, attackData, chatService, unitCountService) { MicroTaskData = microTaskData; ProxyLocationService = proxyLocationService; OpeningAttackChatSent = false; ProxyTask = new ProxyTask(sharkyUnitData, false, 0.9f, MacroData, string.Empty, MicroTaskData, debugService, scvMicroController); ProxyTask.ProxyName = GetType().Name; }
public ProxyVoidRay(DefaultSharkyBot defaultSharkyBot, ICounterTransitioner counterTransitioner, IIndividualMicroController probeMicroController) : base(defaultSharkyBot, counterTransitioner) { SharkyOptions = defaultSharkyBot.SharkyOptions; SharkyUnitData = defaultSharkyBot.SharkyUnitData; ProxyLocationService = defaultSharkyBot.ProxyLocationService; OpeningAttackChatSent = false; CancelledProxyChatSent = false; ProxyTask = new ProxyTask(SharkyUnitData, false, 0.9f, MacroData, string.Empty, MicroTaskData, defaultSharkyBot.DebugService, probeMicroController); ProxyTask.ProxyName = GetType().Name; }
public ProxyVoidRay(BuildOptions buildOptions, MacroData macroData, ActiveUnitData activeUnitData, AttackData attackData, ChatService chatService, ChronoData chronoData, SharkyOptions sharkyOptions, MicroTaskData microTaskData, ICounterTransitioner counterTransitioner, SharkyUnitData unitDataManager, ProxyLocationService proxyLocationService, DebugService debugService, UnitCountService unitCountService, IIndividualMicroController probeMicroController) : base(buildOptions, macroData, activeUnitData, attackData, chatService, chronoData, counterTransitioner, unitCountService) { SharkyOptions = sharkyOptions; MicroTaskData = microTaskData; SharkyUnitData = unitDataManager; ProxyLocationService = proxyLocationService; OpeningAttackChatSent = false; CancelledProxyChatSent = false; ProxyTask = new ProxyTask(SharkyUnitData, false, 0.9f, MacroData, string.Empty, MicroTaskData, debugService, probeMicroController); ProxyTask.ProxyName = GetType().Name; }
public override void InitializeTasks() { base.InitializeTasks(); ArmyObserverTask.Enable(); DefenseTask.Enable(); TimingAttackTask.Enable(); DefendRegionTask.Enable(); if (Tyr.Bot.TargetManager.PotentialEnemyStartLocations.Count > 1) { WorkerScoutTask.Enable(); } if (Tyr.Bot.BaseManager.Pocket != null) { ScoutProxyTask.Enable(Tyr.Bot.BaseManager.Pocket.BaseLocation.Pos); } ProxyTask.Enable(new List <ProxyBuilding>() { new ProxyBuilding() { UnitType = UnitTypes.PYLON }, new ProxyBuilding() { UnitType = UnitTypes.STARGATE, Number = 1, Test = () => Count(UnitTypes.CYBERNETICS_CORE) > 0 }, new ProxyBuilding() { UnitType = UnitTypes.PHOTON_CANNON, Number = 1, Test = () => CollectionUtil.Get(ProxyTask.Task.UnitCounts, UnitTypes.STARGATE) > 0 }, new ProxyBuilding() { UnitType = UnitTypes.STARGATE, Number = 2, Test = () => Count(UnitTypes.FLEET_BEACON) > 0 }, new ProxyBuilding() { UnitType = UnitTypes.PHOTON_CANNON, Number = 3, Test = () => Minerals() >= 150 && Count(UnitTypes.FLEET_BEACON) > 0 && (Count(UnitTypes.TEMPEST) > 0 || Minerals() >= 600) }, new ProxyBuilding() { UnitType = UnitTypes.PYLON, Number = 2, Test = () => Minerals() >= 400 && Count(UnitTypes.PHOTON_CANNON) >= 3 }, new ProxyBuilding() { UnitType = UnitTypes.SHIELD_BATTERY, Number = 3, Test = () => Minerals() >= 400 && Count(UnitTypes.TEMPEST) > 0 }, //new ProxyBuilding() { UnitType = UnitTypes.STARGATE, Number = 1, Test = () => Count(UnitTypes.TEMPEST) >= 2 } }, true); }
public override void InitializeTasks() { base.InitializeTasks(); DefenseTask.Enable(); ProxyTask.Enable(new List <ProxyBuilding>() { new ProxyBuilding() { UnitType = UnitTypes.PYLON }, new ProxyBuilding() { UnitType = UnitTypes.PHOTON_CANNON } }); ProxyTask.Task.UseEnemyNatural = true; TimingAttackTask.Enable(); }
public override void InitializeTasks() { base.InitializeTasks(); ArmyObserverTask.Enable(); DefenseTask.Enable(); //TimingAttackTask.Enable(); if (Bot.Main.TargetManager.PotentialEnemyStartLocations.Count > 1) { WorkerScoutTask.Enable(); } if (Bot.Main.BaseManager.Pocket != null) { ScoutProxyTask.Enable(Bot.Main.BaseManager.Pocket.BaseLocation.Pos); } ProxyTask.Enable(new List <ProxyBuilding>() { new ProxyBuilding() { UnitType = UnitTypes.PYLON }, new ProxyBuilding() { UnitType = UnitTypes.ROBOTICS_FACILITY, Number = 2 } }); if (DefendProxyTask == null) { DefendProxyTask = new DefenseSquadTask(Main); DefendProxyTask.DraftFromFarAway = true; DefendProxyTask.AlwaysNeeded = true; DefendProxyTask.MaxDefenders = 1000000; DefendProxyTask.Priority = 3; } DefenseSquadTask.Enable(DefendProxyTask); ReaperDefenseTask = new DefenseSquadTask(Main, UnitTypes.STALKER); ReaperDefenseTask.MaxDefenders = 0; DefenseSquadTask.Enable(ReaperDefenseTask); WarpPrismElevatorTask.Enable(); }