Beispiel #1
0
 private void VvVnOpsTju(IAsyncResult iasyncResult_0)
 {
     try
     {
         clientSocket.EndConnect(iasyncResult_0);
     }
     catch
     {
     }
     if (clientSocket.Connected)
     {
         initArgs();
         OnCon onCon = onCon_0;
         if (onCon != null)
         {
             onCon();
         }
     }
     else
     {
         OnCloseCon onCloseCon = onCloseCon_0;
         if (onCloseCon != null)
         {
             onCloseCon();
         }
         Dispose();
     }
 }
 private void EndConnectCallback(IAsyncResult ar)
 {
     try
     {
         socket.EndConnect(ar);
         policy.OnConnected();
     }
     catch (Exception e)
     {
         policy.OnNetworkError(e);
     }
 }
Beispiel #3
0
 private void ConnectCallback(IAsyncResult ar)
 {
     try
     {
         Socket.EndConnect(ar);
         OnConnectSuccess(this, null);
         PostConnect();
         BeginReceiveLength();
     }
     catch (Exception e)
     {
         Console.WriteLine(e.ToString());
         OnConnectFailed(this, e);
         Disconnect();
     }
 }
Beispiel #4
0
        private void ConnectCallback(IAsyncResult ar)
        {
            try
            {
                // Finish connecting
                _socket.EndConnect(ar);
                Log.Info("Successfully connected");
                OnConnectSuccess(this, null);
                PostConnect();

                // Start receiving
                BeginReceiveLength();
            }
            catch (Exception e)
            {
                Log.Error("Failed to connect", e);
                OnConnectFailed(this, e);
                Disconnect();
            }
        }