Beispiel #1
0
        public DeviceReconnectManager(ProximityMonitorManager proximityMonitorManager,
                                      BleDeviceManager deviceManager,
                                      ConnectionFlowProcessor connectionFlowProcessor,
                                      ILog log)
            : base(nameof(DeviceReconnectManager), log)
        {
            _proximityMonitorManager = proximityMonitorManager;
            _deviceManager           = deviceManager;
            _connectionFlowProcessor = connectionFlowProcessor;

            _connectionFlowProcessor.DeviceFinilizingMainFlow += ConnectionFlowProcessor_DeviceFinalizingMainFlow;

            _deviceManager.DeviceRemoved += DeviceManager_DeviceRemoved;

            _proximityMonitorManager.DeviceConnectionLost      += ProximityMonitorManager_DeviceConnectionLost;
            _proximityMonitorManager.DeviceProximityTimeout    += ProximityMonitorManager_DeviceProximityTimeout;
            _proximityMonitorManager.DeviceBelowLockForToLong  += ProximityMonitorManager_DeviceBelowLockForToLong;
            _proximityMonitorManager.DeviceBelowUnlockWarning  += ProximityMonitorManager_DeviceBelowUnlockWarning;
            _proximityMonitorManager.DeviceProximityNormalized += ProximityMonitorManager_DeviceProximityNormalized;
        }
Beispiel #2
0
        public WorkstationLockProcessor(
            ConnectionFlowProcessor flowProcessor,
            ProximityMonitorManager proximityMonitorManager,
            BleDeviceManager deviceManager,
            IWorkstationLocker workstationLocker,
            DeviceReconnectManager deviceReconnectManager,
            ILog log)
            : base(nameof(WorkstationLockProcessor), log)
        {
            _flowProcessor           = flowProcessor;
            _proximityMonitorManager = proximityMonitorManager;
            _deviceManager           = deviceManager;
            _workstationLocker       = workstationLocker;
            _deviceReconnectManager  = deviceReconnectManager;

            _flowProcessor.DeviceFinilizingMainFlow += FlowProcessor_DeviceFinalizingMainFlow;

            _proximityMonitorManager.DeviceBelowLockForToLong += ProximityMonitorManager_DeviceBelowLockForToLong;
            _proximityMonitorManager.DeviceProximityTimeout   += ProximityMonitorManager_DeviceProximityTimeout;
            _proximityMonitorManager.DeviceConnectionLost     += ProximityMonitorManager_DeviceConnectionLost;

            _deviceReconnectManager.DeviceDisconnected += DeviceReconnectManager_DeviceDisconnected;
        }