Beispiel #1
0
 /// <summary>
 /// 通用递归解析方法
 /// </summary>
 /// <param name="bytes">要解析的数据字节数组</param>
 /// <param name="list">要解析的数据结构</param>
 /// <param name="unPackObjectList">解析出数据结构每个成员后保存的列表</param>
 private void CommonUnPack(ref byte[] bytes, List <object> list, ref List <object> unPackObjectList)
 {
     for (int i = 0; i < list.Count; i++)
     {
         if (list[i] is string)
         {
             //解析string是特殊的,需要先获取int(string数据长度)再解析出指定数据长度的string
             int stringLength = ProtocolUtility.UnPackInt(ref bytes);
             unPackObjectList.Add(ProtocolUtility.UnPackString(ref bytes, stringLength));
         }
         else if (list[i] is int)
         {
             unPackObjectList.Add(ProtocolUtility.UnPackInt(ref bytes));
         }
         else if (list[i] is float)
         {
             unPackObjectList.Add(ProtocolUtility.UnPackFloat(ref bytes));
         }
         else if (list[i] is double)
         {
             unPackObjectList.Add(ProtocolUtility.UnPackDouble(ref bytes));
         }
         else if (list[i] is bool)
         {
             unPackObjectList.Add(ProtocolUtility.UnPackBool(ref bytes));
         }
         else if (list[i] is char)
         {
             unPackObjectList.Add(ProtocolUtility.UnPackChar(ref bytes));
         }
         else if (list[i].GetType() == typeof(ClassBase))
         {
             //先解析出它的DataID
             int dataID = ProtocolUtility.UnPackInt(ref bytes);
             //根据dataID获取类结构List<object>根据它,解析该类的内部信息存入unPackObjectList
             CommonUnPack(ref bytes, GetUnPackClassStructByDataID((DataID)dataID), ref unPackObjectList);
         }
         else
         {
             Debug.LogError("接收了一个未经处理的类型!" + list[i].GetType());
             return;
         }
     }
 }