public void CBRStory() { storyTeller = new ProppStoryTeller(); storyTeller.MakeCBRStory(condition); StoryGameSystem.playStory = storyTeller.story; storyUI.SetTextWith(storyTeller.story); saveUI.SetStory(storyTeller.story); }
public void CBRStory() { storyTeller.MakeCBRStory(); }