/// <summary> /// Adds a PropertyBuffer to be used as source of geometry vertices. /// </summary> /// <param name="vertexBuffer">PropertyBuffer to be used as source of geometry vertices.</param> /// <returns>Index of the newly added buffer.</returns> /// <since_tizen> 3 </since_tizen> public uint AddVertexBuffer(PropertyBuffer vertexBuffer) { uint ret = NDalicPINVOKE.Geometry_AddVertexBuffer(swigCPtr, PropertyBuffer.getCPtr(vertexBuffer)); if (NDalicPINVOKE.SWIGPendingException.Pending) { throw NDalicPINVOKE.SWIGPendingException.Retrieve(); } return(ret); }