Beispiel #1
0
 private void Awake()
 {
     myRigidbody = GetComponent <Rigidbody2D>();
     myCollider  = GetComponent <Collider2D>();
     myAnimator  = GetComponent <Animator>();
     myPI        = GetComponent <ProjectileInstantiator>();
 }
Beispiel #2
0
 protected override void Awake()
 {
     base.Awake();
     _projectileInstantiator = GetComponent <ProjectileInstantiator>();
 }