public CodeFactory(ProgramingGame game, Dictionary<string, Texture2D> imageTable)
 {
     this.game = game;
     this.imageTable = imageTable;
 }
 public static void Setup(ProgramingGame game)
 {
     GameObject.game = game;
     GameObject.graphics = game.MyGraphics;
     GameObject.imageTable = game.ImageTable;
     GameObject.camera = game.Camera;
 }