void Start() { m_OfferView = FindObjectOfType <SellingInterfaceManagement>(); m_ProductDisplayController = GameObject.FindObjectOfType <ProductDisplayController>(); m_ScoreSystem = FindObjectOfType <ScoreSystem>(); m_ClientData = GetComponent <ClientData>(); m_ClientBehaviour = GetComponent <ClientBehaviour>(); }
private void FindReferences() { m_ProductDisplayController = FindObjectOfType <ProductDisplayController>(); m_ClientSpawnSystem = FindObjectOfType <ClientSpawnSystem>(); m_ScoreSystem = FindObjectOfType <ScoreSystem>(); m_DeathSystem = FindObjectOfType <DeathSystem>(); m_ActorMovementController = GetComponent <ActorMovementController>(); m_ClientData = GetComponent <ClientData>(); }