public static string Bulid(HttpContext context)
        {
            bool     value   = false;
            string   message = "Fail!";
            XElement result  = new XElement("Result");

            try
            {
                using (ProduceBussiness db = new ProduceBussiness())
                {
                    BallInfo[] infos = db.GetAllBall();
                    foreach (BallInfo info in infos)
                    {
                        result.Add(Road.Flash.FlashUtils.CreateBallInfo(info));
                    }
                }

                value   = true;
                message = "Success!";
            }
            catch (Exception ex)
            {
                log.Error("BallList", ex);
            }

            result.Add(new XAttribute("value", value));
            result.Add(new XAttribute("message", message));

            //return result.ToString(false);
            return(csFunction.CreateCompressXml(context, result, "BallList", true));
        }
Beispiel #2
0
        private static bool LoadBall(Dictionary <int, BallInfo> balls, Dictionary <int, Tile> ballTile)
        {
            using (ProduceBussiness db = new ProduceBussiness())
            {
                BallInfo[] ballInfos = db.GetAllBall();
                foreach (BallInfo b in ballInfos)
                {
                    if (!balls.ContainsKey(b.ID))
                    {
                        balls.Add(b.ID, b);

                        Tile   shape = null;
                        string file  = string.Format("bomb\\{0}.bomb", b.ID);
                        if (File.Exists(file))
                        {
                            shape = new Tile(file, false);
                        }

                        if (shape != null)
                        {
                            ballTile.Add(b.ID, shape);
                        }
                        else
                        {
                            if (b.ID != 1 && b.ID != 2 && b.ID != 3)
                            {
                                if (log.IsErrorEnabled)
                                {
                                    log.Error("Ball's file is not exist!");
                                }
                                return(false);
                            }
                        }
                    }
                }
            }

            if (!balls.ContainsKey(0))
            {
                BallInfo temp = new BallInfo();
                temp.ID     = 0;
                temp.Power  = 1;
                temp.Radii  = 60;
                temp.Amount = 1;
                balls.Add(0, temp);
            }

            return(true);
        }
Beispiel #3
0
        private static Dictionary <int, BallInfo> LoadFromDatabase()
        {
            Dictionary <int, BallInfo> list = new Dictionary <int, BallInfo>();

            using (ProduceBussiness db = new ProduceBussiness())
            {
                BallInfo[] ballInfos = db.GetAllBall();
                foreach (BallInfo b in ballInfos)
                {
                    if (!list.ContainsKey(b.ID))
                    {
                        list.Add(b.ID, b);
                    }
                }
            }
            return(list);
        }
Beispiel #4
0
        private static Dictionary <int, BallInfo> LoadFromDatabase()
        {
            Dictionary <int, BallInfo> dictionary = new Dictionary <int, BallInfo>();

            using (ProduceBussiness produceBussiness = new ProduceBussiness())
            {
                BallInfo[] allBall = produceBussiness.GetAllBall();
                BallInfo[] array   = allBall;
                for (int i = 0; i < array.Length; i++)
                {
                    BallInfo ballInfo = array[i];
                    if (!dictionary.ContainsKey(ballInfo.ID))
                    {
                        dictionary.Add(ballInfo.ID, ballInfo);
                    }
                }
            }
            return(dictionary);
        }
Beispiel #5
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        private static Dictionary <int, BallInfo> LoadFromDatabase()
        {
            Dictionary <int, BallInfo> list = new Dictionary <int, BallInfo>();

            using (ProduceBussiness db = new ProduceBussiness())
            {
                BallInfo[] ballInfos = db.GetAllBall();
                BallInfo[] array     = ballInfos;
                for (int i = 0; i < array.Length; i++)
                {
                    BallInfo b = array[i];
                    if (!list.ContainsKey(b.ID))
                    {
                        list.Add(b.ID, b);
                    }
                }
            }
            return(list);
        }