public void OpenProcess()
        {
            ProcessMemoryReaderApi.ProcessAccessType access;
            access = ProcessMemoryReaderApi.ProcessAccessType.PROCESS_VM_READ;
//                | ProcessMemoryReaderApi.ProcessAccessType.PROCESS_VM_WRITE
//              | ProcessMemoryReaderApi.ProcessAccessType.PROCESS_VM_OPERATION;
            m_hProcess = ProcessMemoryReaderApi.OpenProcess((uint)access, 1, (uint)m_ReadProcess.Id);
        }
Beispiel #2
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        /// <summary>
        /// Open process for memory write/read operation.
        /// </summary>
        public void OpenProcess()
        {
            ProcessMemoryReaderApi.ProcessAccessType access = ProcessMemoryReaderApi.ProcessAccessType.PROCESS_QUERY_INFORMATION |
                                                              ProcessMemoryReaderApi.ProcessAccessType.PROCESS_VM_READ |
                                                              ProcessMemoryReaderApi.ProcessAccessType.PROCESS_VM_WRITE |
                                                              ProcessMemoryReaderApi.ProcessAccessType.PROCESS_VM_OPERATION;

            handle = ProcessMemoryReaderApi.OpenProcess((uint)access, 1, (uint)ReadProcess.Id);
        }
        public void OpenProcess()
        {
            //			m_hProcess = ProcessMemoryReaderApi.OpenProcess(ProcessMemoryReaderApi.PROCESS_VM_READ, 1, (uint)m_ReadProcess.Id);
            ProcessMemoryReaderApi.ProcessAccessType access;
            access = ProcessMemoryReaderApi.ProcessAccessType.PROCESS_VM_READ
                     | ProcessMemoryReaderApi.ProcessAccessType.PROCESS_VM_WRITE
                     | ProcessMemoryReaderApi.ProcessAccessType.PROCESS_VM_OPERATION
                     | ProcessMemoryReaderApi.ProcessAccessType.PROCESS_QUERY_INFORMATION;
            m_hProcess = ProcessMemoryReaderApi.OpenProcess((uint)access, 1, (uint)m_ReadProcess);

            //bool retVal;
            //IntPtr htok = IntPtr.Zero;
            //CharacterBuilderLoader.ProcessMemoryReader.ProcessMemoryReaderApi.TOKEN_PRIVILEGES tp;
            //retVal = ProcessMemoryReaderApi.OpenProcessToken(m_hProcess,
            //    ProcessMemoryReaderApi.TOKEN_ADJUST_PRIVILEGES | ProcessMemoryReaderApi.TOKEN_QUERY, ref htok);

            //tp.PrivilegeCount = 1;
            //tp.Luid = 0;
            //tp.Attributes = ProcessMemoryReaderApi.SE_PRIVILEGE_ENABLED;
            //retVal = ProcessMemoryReaderApi.LookupPrivilegeValue(null, "SeDebugPrivilege", ref tp.Luid);
            //retVal = ProcessMemoryReaderApi.AdjustTokenPrivileges(htok, false, ref tp, 0, IntPtr.Zero, IntPtr.Zero);
        }
Beispiel #4
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 public void OpenProcess()
 {
     handle = ProcessMemoryReaderApi.OpenProcess((uint)ProcessMemoryReaderApi.ProcessAccessType.PROCESS_VM_READ, 0, (uint)ReadProcess.Id);
 }
Beispiel #5
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 public void OpenProcess()
 {
     m_hProcess = ProcessMemoryReaderApi.OpenProcess(ProcessMemoryReaderApi.PROCESS_VM_READ, 1, (uint)m_ReadProcess.Id);
 }
Beispiel #6
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        private void timer1_Tick(object sender, EventArgs e)
        {
            //All of this code is what shows the player's position in the app window.
            IntPtr processHandle = ProcessMemoryReaderApi.OpenProcess(ProcessMemoryReaderApi.PROCESS_VM_READ, 0, (uint)process.Id);

            IntPtr bytesRead = (IntPtr)0;

            byte[] buffer = new byte[8];
            uint   size   = (uint)buffer.Length;

            ProcessMemoryReaderApi.ReadProcessMemory(processHandle, xPosAddr, buffer, (uint)buffer.Length, out bytesRead);
            xPosLabel.Text = BitConverter.ToSingle(buffer, 0).ToString();

            ProcessMemoryReaderApi.ReadProcessMemory(processHandle, yPosAddr, buffer, (uint)buffer.Length, out bytesRead);
            yPosLabel.Text = BitConverter.ToSingle(buffer, 0).ToString();

            ProcessMemoryReaderApi.ReadProcessMemory(processHandle, zPosAddr, buffer, (uint)buffer.Length, out bytesRead);
            zPosLabel.Text = BitConverter.ToSingle(buffer, 0).ToString();

            ProcessMemoryReaderApi.ReadProcessMemory(processHandle, healthAddr, buffer, (uint)buffer.Length, out bytesRead);
            healthLabel.Text = "2147483647 / 100";

            //starting here is aimbot math
            ProcessMemoryReaderApi.ReadProcessMemory(process.Handle, xPosAddr, buffer, (uint)buffer.Length, out bytesRead);
            float x1 = BitConverter.ToSingle(buffer, 0);

            ProcessMemoryReaderApi.ReadProcessMemory(process.Handle, enemyXPosAddr, buffer, (uint)buffer.Length, out bytesRead);
            float x2 = BitConverter.ToSingle(buffer, 0);

            ProcessMemoryReaderApi.ReadProcessMemory(process.Handle, zPosAddr, buffer, (uint)buffer.Length, out bytesRead);
            float z1 = BitConverter.ToSingle(buffer, 0);

            ProcessMemoryReaderApi.ReadProcessMemory(process.Handle, enemyZPosAddr, buffer, (uint)buffer.Length, out bytesRead);
            float z2 = BitConverter.ToSingle(buffer, 0);

            slope = ((z2 - z1) / (x2 - x1));

            yawAngle = (float)(Math.Atan2((z2 - z1), (x2 - x1)) * (180 / Math.PI));

            slopeLabel.Text = slope.ToString();
            angleLabel.Text = yawAngle.ToString();

            distance = (float)(Math.Sqrt(Math.Pow((x2 - x1), 2) + Math.Pow((z2 - z1), 2)));

            ProcessMemoryReaderApi.ReadProcessMemory(process.Handle, yPosAddr, buffer, (uint)buffer.Length, out bytesRead);
            playerHeight = BitConverter.ToSingle(buffer, 0);
            ProcessMemoryReaderApi.ReadProcessMemory(process.Handle, enemyYPosAddr, buffer, (uint)buffer.Length, out bytesRead);
            enemyHeight = BitConverter.ToSingle(buffer, 0);

            heightDifference = playerHeight - enemyHeight;

            pitchAngle = (float)((Math.Atan2(heightDifference, distance)) * (180 / Math.PI));

            //This code gives the player infinite health
            byte[] healthValue = BitConverter.GetBytes(2147483647);
            ProcessMemoryReaderApi.WriteProcessMemory(process.Handle, healthAddr, healthValue, 4, out bytesRead);

            //This code gives the player infinite primary ammo
            byte[] fourByteBuffer = new byte[4];
            ProcessMemoryReaderApi.ReadProcessMemory(process.Handle, primaryAmmoAddrPointer, fourByteBuffer, (uint)fourByteBuffer.Length, out bytesRead);
            primaryAmmoAddr = (IntPtr)(BitConverter.ToInt32(fourByteBuffer, 0) + 0x44C);

            byte[] ammoValue = BitConverter.GetBytes(2147483647);
            ProcessMemoryReaderApi.WriteProcessMemory(process.Handle, primaryAmmoAddr, ammoValue, 4, out bytesRead);
        }
Beispiel #7
0
        protected override void WndProc(ref Message m)
        {
            const int WM_HOTKEY = 0x0312;

            if (m.Msg == WM_HOTKEY)
            {
                if (m.WParam == (IntPtr)1)
                {
                    IntPtr bytesRead;
                    byte[] bufferX = new byte[8];
                    byte[] bufferY = new byte[8];
                    byte[] bufferZ = new byte[8];

                    ProcessMemoryReaderApi.ReadProcessMemory(process.Handle, xPosAddr, bufferX, (uint)bufferX.Length, out bytesRead);
                    savedXPos1 = bufferX;

                    ProcessMemoryReaderApi.ReadProcessMemory(process.Handle, yPosAddr, bufferY, (uint)bufferY.Length, out bytesRead);
                    savedYPos1 = bufferY;

                    ProcessMemoryReaderApi.ReadProcessMemory(process.Handle, zPosAddr, bufferZ, (uint)bufferZ.Length, out bytesRead);
                    savedZPos1 = bufferZ;
                }
                else if (m.WParam == (IntPtr)2)
                {
                    IntPtr store;

                    ProcessMemoryReaderApi.WriteProcessMemory(process.Handle, xPosAddr, savedXPos1, 8, out store);
                    ProcessMemoryReaderApi.WriteProcessMemory(process.Handle, yPosAddr, savedYPos1, 8, out store);
                    ProcessMemoryReaderApi.WriteProcessMemory(process.Handle, zPosAddr, savedZPos1, 8, out store);
                }
                else if (m.WParam == (IntPtr)3)
                {
                    IntPtr bytesRead;
                    IntPtr store;

                    byte[] buffer = new byte[8];
                    ProcessMemoryReaderApi.ReadProcessMemory(process.Handle, yPosAddr, buffer, (uint)buffer.Length, out bytesRead);
                    byte[] currentY = buffer;
                    float  floatY   = BitConverter.ToSingle(currentY, 0);
                    float  addedY   = floatY + 300;
                    byte[] newY     = BitConverter.GetBytes(addedY);
                    ProcessMemoryReaderApi.WriteProcessMemory(process.Handle, yPosAddr, newY, 8, out store);

                    byte[] accelerationY = { 0x00000000 };
                    ProcessMemoryReaderApi.WriteProcessMemory(process.Handle, yVelocityAddr, accelerationY, 4, out store);
                }
                else if (m.WParam == (IntPtr)4)
                {
                    IntPtr store;

                    byte[] accelerationY = { 0x00 };
                    ProcessMemoryReaderApi.WriteProcessMemory(process.Handle, yVelocityAddr, accelerationY, 4, out store);
                }
                else if (m.WParam == (IntPtr)5)
                {
                    IntPtr processHandle = ProcessMemoryReaderApi.OpenProcess(ProcessMemoryReaderApi.PROCESS_VM_READ, 0, (uint)process.Id);

                    IntPtr bytesRead = (IntPtr)0;
                    byte[] bufferX   = new byte[8];
                    byte[] bufferY   = new byte[8];
                    byte[] bufferZ   = new byte[8];

                    ProcessMemoryReaderApi.ReadProcessMemory(processHandle, xPosAddr, bufferX, (uint)bufferX.Length, out bytesRead);
                    savedXPos2 = bufferX;

                    ProcessMemoryReaderApi.ReadProcessMemory(processHandle, yPosAddr, bufferY, (uint)bufferY.Length, out bytesRead);
                    savedYPos2 = bufferY;

                    ProcessMemoryReaderApi.ReadProcessMemory(processHandle, zPosAddr, bufferZ, (uint)bufferZ.Length, out bytesRead);
                    savedZPos2 = bufferZ;
                }
                else if (m.WParam == (IntPtr)6)
                {
                    IntPtr store = (IntPtr)0;

                    ProcessMemoryReaderApi.WriteProcessMemory(process.Handle, xPosAddr, savedXPos2, 8, out store);
                    ProcessMemoryReaderApi.WriteProcessMemory(process.Handle, yPosAddr, savedYPos2, 8, out store);
                    ProcessMemoryReaderApi.WriteProcessMemory(process.Handle, zPosAddr, savedZPos2, 8, out store);
                }
                else if (m.WParam == (IntPtr)7)
                {
                    byte[] buffer = new byte[8];
                    IntPtr store;
                    ProcessMemoryReaderApi.ReadProcessMemory(process.Handle, xMouseAddr, buffer, 8, out store);
                    float direction = BitConverter.ToSingle(buffer, 0);

                    if (direction > -45 && direction < 45)
                    {
                        //xPos will increase
                        IntPtr processHandle = ProcessMemoryReaderApi.OpenProcess(ProcessMemoryReaderApi.PROCESS_VM_READ, 0, (uint)process.Id);

                        IntPtr bytesRead = (IntPtr)0;
                        buffer = new byte[8];

                        ProcessMemoryReaderApi.ReadProcessMemory(processHandle, xPosAddr, buffer, (uint)buffer.Length, out bytesRead);
                        float  movement      = BitConverter.ToSingle(buffer, 0) + 200;
                        byte[] finalMovement = BitConverter.GetBytes(movement);
                        ProcessMemoryReaderApi.WriteProcessMemory(process.Handle, xPosAddr, finalMovement, (uint)finalMovement.Length, out bytesRead);
                    }
                    else if (direction < -45 && direction > -135)
                    {
                        //zPos will decrease
                        IntPtr processHandle = ProcessMemoryReaderApi.OpenProcess(ProcessMemoryReaderApi.PROCESS_VM_READ, 0, (uint)process.Id);

                        IntPtr bytesRead = (IntPtr)0;
                        buffer = new byte[8];

                        ProcessMemoryReaderApi.ReadProcessMemory(processHandle, zPosAddr, buffer, (uint)buffer.Length, out bytesRead);
                        float  movement      = BitConverter.ToSingle(buffer, 0) - 200;
                        byte[] finalMovement = BitConverter.GetBytes(movement);
                        ProcessMemoryReaderApi.WriteProcessMemory(process.Handle, zPosAddr, finalMovement, (uint)finalMovement.Length, out bytesRead);
                    }
                    else if ((direction < -135 && direction > -179.99999999) || (direction > 135 && direction < 179.99999999))
                    {
                        //xPos will decrease
                        IntPtr processHandle = ProcessMemoryReaderApi.OpenProcess(ProcessMemoryReaderApi.PROCESS_VM_READ, 0, (uint)process.Id);

                        IntPtr bytesRead = (IntPtr)0;
                        buffer = new byte[8];

                        ProcessMemoryReaderApi.ReadProcessMemory(processHandle, xPosAddr, buffer, (uint)buffer.Length, out bytesRead);
                        float  movement      = BitConverter.ToSingle(buffer, 0) - 200;
                        byte[] finalMovement = BitConverter.GetBytes(movement);
                        ProcessMemoryReaderApi.WriteProcessMemory(process.Handle, xPosAddr, finalMovement, (uint)finalMovement.Length, out bytesRead);
                    }
                    else if (direction > 45 && direction < 135)
                    {
                        //zPos will increase
                        IntPtr processHandle = ProcessMemoryReaderApi.OpenProcess(ProcessMemoryReaderApi.PROCESS_VM_READ, 0, (uint)process.Id);

                        IntPtr bytesRead = (IntPtr)0;
                        buffer = new byte[8];

                        ProcessMemoryReaderApi.ReadProcessMemory(processHandle, zPosAddr, buffer, (uint)buffer.Length, out bytesRead);
                        float  movement      = BitConverter.ToSingle(buffer, 0) + 200;
                        byte[] finalMovement = BitConverter.GetBytes(movement);
                        ProcessMemoryReaderApi.WriteProcessMemory(process.Handle, zPosAddr, finalMovement, (uint)finalMovement.Length, out bytesRead);
                    }
                }
                else if (m.WParam == (IntPtr)8)
                {
                    if (aimbotIsOn == true)
                    {
                        timer3.Enabled = false;
                        aimbotIsOn     = false;
                    }
                    else
                    {
                        timer3.Enabled = true;
                        aimbotIsOn     = true;

                        //defining the difference between the readable and writable X address values.
                        IntPtr bytesRead;
                        byte[] buffer = new byte[8];

                        ProcessMemoryReaderApi.ReadProcessMemory(process.Handle, xMouseAddr, buffer, (uint)buffer.Length, out bytesRead);
                        float readXMouseValue = BitConverter.ToSingle(buffer, 0);

                        ProcessMemoryReaderApi.ReadProcessMemory(process.Handle, writableXMouseAddr, buffer, (uint)buffer.Length, out bytesRead);
                        float writeXMouseValue = BitConverter.ToSingle(buffer, 0);

                        readWriteXMouseDiff = readXMouseValue - writeXMouseValue;

                        //defining the difference between the readable and writable Y address value
                        ProcessMemoryReaderApi.ReadProcessMemory(process.Handle, yMouseAddr, buffer, (uint)buffer.Length, out bytesRead);
                        float readYMouseValue = BitConverter.ToSingle(buffer, 0);

                        ProcessMemoryReaderApi.ReadProcessMemory(process.Handle, writableYMouseAddr, buffer, (uint)buffer.Length, out bytesRead);
                        float writeYMouseValue = BitConverter.ToSingle(buffer, 0);

                        readWriteYMouseDiff = readYMouseValue - writeYMouseValue;
                    }
                }
                else if (m.WParam == (IntPtr)9)
                {
                }
            }
            base.WndProc(ref m);
        }