Beispiel #1
0
 void AddPrize(ref Prize prize)
 {
     if (prize.value == 0)
     {
         Prize.AlreadyOwn(ref prize);
         player.ownedPrizes.Add(prize);
         Debug.Log(prize.name + " was added.\n------------\n");
     }
     else
     {
         Debug.Log(prize.value + " " + prize.name + " was added.\n------------\n");
     }
 }