public PreviousStoneState(string bowlID, PreviousStoneState previousState) { BowlID = bowlID; PreviousState = previousState; }
public void PrepForStateChange() { _previousStoneState = new PreviousStoneState(_bowlID, _previousStoneState); }
public PreviousStoneState(string bowlID, PreviousStoneState previousState) { BowlID = bowlID; PreviousState = previousState; }
public void PrepForStateChange() { _previousStoneState = new PreviousStoneState(_bowlID, _previousStoneState); }