protected override void OnEditorTesting()
        {
            base.OnEditorTesting();

            if (this.editorTestDeletePlayerPrefs)
            {
                this.editorTestDeletePlayerPrefs = false;

                PlayerPrefs.DeleteAll();
            }

            if (this.editorTestUninstallAsset)
            {
                this.editorTestUninstallAsset = false;

                Preference.DeleteAll();
            }
        }