Beispiel #1
0
    static void Init()
    {
        // Get existing open window or if none, make a new one:
        PrefabPainter window = (PrefabPainter)EditorWindow.GetWindow(typeof(PrefabPainter));

        window.Show();
    }
    public static void Init()
    {
        PrefabPainter myWindow = (PrefabPainter)GetWindow(typeof(PrefabPainter));

        myWindow.Show();
        myWindow.Focus();
        myWindow.Repaint();
    }
 static void Init()
 {
     // Get existing open window or if none, make a new one:
     window = EditorWindow.GetWindow <PrefabPainter>();
     window.Show();
     window.autoRepaintOnSceneChange = true;
     prefabPainterLibrary            = new PrefabPainterLibrary(window);
     painter = new Painter(prefabPainterLibrary);
     groups  = new Groups(painter, prefabPainterLibrary);
 }