Beispiel #1
0
    private T CreateSpellController <T>(PowerTaskList taskList, string prefabName = null) where T : SpellController
    {
        T          component;
        GameObject obj2;

        if (prefabName == null)
        {
            obj2      = new GameObject();
            component = obj2.AddComponent <T>();
        }
        else
        {
            obj2      = AssetLoader.Get().LoadGameObject(prefabName, true, false);
            component = obj2.GetComponent <T>();
        }
        obj2.name = string.Format("{0} [taskListId={1}]", typeof(T), taskList.GetId());
        return(component);
    }