Beispiel #1
0
	public Transform _grid; // for parenting

	// Use this for initialization
	void Awake () {
		Instance = this;
		_powerItems = new List<GameObject>();
	}
Beispiel #2
0
    public Transform _grid;     // for parenting

    // Use this for initialization
    void Awake()
    {
        Instance    = this;
        _powerItems = new List <GameObject>();
    }