Beispiel #1
0
        public void ConvertPouleToScore_PouleShouldOrderDrawsInCorrectOrder()
        {
            //Arrange
            List <Club> clubs = new List <Club> {
                testClub1, testClub2, testClub3, testClub4, testClub5, testClub6
            };
            List <Match> matches = new List <Match> {
                testMatch1, testMatch2, testMatch3, testMatch4, testMatch5,
                testMatch6, testMatch7, testMatch8, testMatch9, testMatch10, testMatch11,
                testMatch12, testMatch13, testMatch14, testMatch15
            };
            Poule poule = new Poule()
            {
                Clubs   = clubs,
                Matches = matches
            };

            //Act
            PouleScore result = PouleSimulator.ConvertPouleToScore(poule);

            //Assert
            Assert.Equal(testClub1, result.PouleScoreRows[0].Club);
            Assert.Equal(testClub2, result.PouleScoreRows[1].Club);
            Assert.Equal(testClub3, result.PouleScoreRows[2].Club);
            Assert.Equal(testClub4, result.PouleScoreRows[3].Club);
            Assert.Equal(testClub5, result.PouleScoreRows[4].Club);
            Assert.Equal(testClub6, result.PouleScoreRows[5].Club);
        }
Beispiel #2
0
        public void ConvertPouleToScore_PouleWithoutMatchesShouldReturnZeroSheet()
        {
            //Arrange
            List <Club> clubs = new List <Club> {
                testClub1, testClub2
            };
            Poule poule = new Poule(clubs);

            //Act
            PouleScore    result         = PouleSimulator.ConvertPouleToScore(poule);
            PouleScoreRow expectedResult = new PouleScoreRow(testClub1);

            //Assert
            Assert.Equal(expectedResult, result.PouleScoreRows[0]);
        }