Beispiel #1
0
 private void Start()
 {
     dmgBoostOn   = false;
     extraRangeON = false;
     fastShot     = false;
     //Debug.Log("started boii");
     _playerpos     = GameObject.Find("Player").GetComponent <Transform>();
     _player        = GameObject.Find("Player").GetComponent <Player>();
     _gameManager   = GameObject.Find("GameManager").GetComponent <GameManager>();
     _potionSpawner = GameObject.Find("Spawner").GetComponent <PotionSpawner>();
 }
Beispiel #2
0
 protected override void Start()
 {
     base.Start();
     pPos           = GetComponent <Transform>();
     _weapon1       = GameObject.Find("FireStone").GetComponent <FireImp>();
     shake          = GameObject.FindGameObjectWithTag("ScreenShake").GetComponent <Shake>();
     _gameManager   = GameObject.Find("GameManager").GetComponent <GameManager>();
     _audioSource   = GetComponent <AudioSource>();
     _potionSpawner = GameObject.Find("Spawner").GetComponent <PotionSpawner>();
     pDamage        = 100;
 }
 private void Awake()
 {
     Instance = this;
 }