private void Show_Click(object sender, EventArgs e) { switch (count % 5) { case 1: popupNotifier1.popup("Message Type" + count, "Message Detail Message Detail Message Detail " + count, 10, 10, 10, 10, Properties.Resources._1); break; case 2: popupNotifier1.popup("Message Type" + count, "Message Detail Message Detail Message Detail " + count, 10, 10, 10, 10, Properties.Resources._2); break; case 3: popupNotifier1.popup("Message Type" + count, "Message Detail Message Detail Message Detail " + count, 10, 10, 10, 10, Properties.Resources._3); break; case 4: popupNotifier1.popup("Message Type" + count, "Message Detail Message Detail Message Detail " + count, 10, 10, 10, 10, Properties.Resources._4); break; default: popupNotifier1.popup("Message Type" + count, "Message Detail Message Detail Message Detail " + count, 10, 10, 10, 10, Properties.Resources.StartRecording); break; } // popupNotifier1.popup("User Busy" + count, "User Not Avaiable User Not Avaiable User Not Avaiable " + count, 10, 10, 10, 10, Properties.Resources._2); count++; System.Diagnostics.Debug.WriteLine("pop up called" + count); }
private void NotiText(string _Titel, string _Text) { popupNotifier1.popup(_Titel, _Text, 10, 10, 10, 10, Properties.Resources.data_into); }