public static void Initialize() { canvas = GameObject.Find("Canvas"); if (!popupText) { popupText = Resources.Load <PopupDamageText>("Prefabs/PopupTextParent"); print(popupText); Debug.Log("prefabLoaded"); } }
public static void CreatePopupDamage(string text, Transform location) { // popupText.transform.SetParent(canvas.transform, false); PopupDamageText instance = Instantiate(popupText); //PopupDamageText instance = Instantiate(popupText, new Vector3 (0, 0, 0), Quaternion.identity); Debug.Log("working"); instance.transform.SetParent(canvas.transform, false); Debug.Log(text + "dmg"); instance.SetText(text); }