public static void Initialize()
 {
     canvas = GameObject.Find("Canvas");
     if (!popupText)
     {
         popupText = Resources.Load <PopupDamageText>("Prefabs/PopupTextParent");
         print(popupText);
         Debug.Log("prefabLoaded");
     }
 }
    public static void CreatePopupDamage(string text, Transform location)
    {
        // popupText.transform.SetParent(canvas.transform, false);
        PopupDamageText instance = Instantiate(popupText);

        //PopupDamageText instance = Instantiate(popupText, new Vector3 (0, 0, 0), Quaternion.identity);
        Debug.Log("working");
        instance.transform.SetParent(canvas.transform, false);
        Debug.Log(text + "dmg");
        instance.SetText(text);
    }