void Start() { panelManagerScript.CloseOption(popUp_objectivePrefab); //objectiveText = popUp_objectivePrefab.GetComponent<Text>(); gameManager = GameObject.Find("GameManager").GetComponent <GameManager>(); popUpPanelScript = popUp_objectivePrefab.GetComponent <PopUpPanel>(); }
public void Button_Ok() { PopUpPanel.SetActive(false); }
public void PopUp(string errorMessage) { PopUpPanel.SetActive(true); popUpText.text = errorMessage; }