// Use this for initialization
 void Start()
 {
     piu = GetComponent <PopInUI>();
     Reset();
     time    = -firstCreep;
     asource = GetComponent <AudioSource>();
 }
 // Use this for initialization
 void Start()
 {
     piu = GetComponent <PopInUI>();
     if (childPiu == null)
     {
         childPiu = GetComponentInChildren <PopInUI>();
     }
     timeTill = delay;
 }