Beispiel #1
0
 public void Create()
 {
     if (IsSwingWidth)
     {
         Vector3 point = new Vector3(Random.Range(MinX, MaxX), transform.position.y, transform.position.z);
         poolController.CreateObj(point, Quaternion.identity);
     }
     else
     {
         GameObject obj = poolController.GetPoolObj(transform.position, transform.rotation);
         obj.transform.SetParent(transform);
     }
 }