public override void AddToManagers()
 {
     PongBallInstance.AddToManagers(mLayer);
     Border1Instance.AddToManagers(mLayer);
     Border2Instance.AddToManagers(mLayer);
     Border3Instance.AddToManagers(mLayer);
     Player1Instance.AddToManagers(mLayer);
     Player2Instance.AddToManagers(mLayer);
     HUDInstance.AddToManagers(mLayer);
     HUD2Instance.AddToManagers(mLayer);
     base.AddToManagers();
     AddToManagersBottomUp();
     CustomInitialize();
 }