public void SetTriangles(int numNeurons, TriangleOverlay[] triangles, Size triangleExtremes, PolygonOverlay[] polygons, Size polygonExtremes, Tuple<int, int, Rect[]> pixels)
        {
            _numNeurons = numNeurons;
            _triangles = triangles;
            _triangleExtremes = triangleExtremes;
            _polygons = polygons;
            _polygonExtremes = polygonExtremes;
            _pixels = pixels;

            ShowPixels();
            ShowPolygons();
            ShowTriangles();
            ShowCircles();
        }