Beispiel #1
0
    /// <summary>
    /// Gets the polygon prefab.
    /// </summary>
    /// <returns>
    /// The polygon prefab.
    /// </returns>
    /// <param name='name'>
    /// The name of the polygon. If null, means the same object as what is calling
    /// </param>
    public GameObject getPolygon(string name)
    {
        if (name == null)
        {
            name = this.transform.parent.name;
        }

        return(polygonManager.getPolygon(name));
    }
Beispiel #2
0
 /// <summary>
 /// Gets the polygon prefab.
 /// </summary>
 /// <returns>
 /// The polygon prefab.
 /// </returns>
 /// <param name='name'>
 /// The name of the polygon
 /// </param>
 public GameObject getPolygon(string name)
 {
     return(polygonManager.getPolygon(name));
 }