public void UpdateBar(PokemonInstance pmon)
 => UpdateBar(
     pmon.GetLevel() < 100
             ? Mathf.InverseLerp(
         a: GrowthTypeData.GetMinimumExperienceForLevel(pmon.GetLevel(), pmon.growthType),
         b: GrowthTypeData.GetMinimumExperienceForLevel((byte)(pmon.GetLevel() + 1), pmon.growthType),
         value: pmon.experience
         )
             : 1
     );
Beispiel #2
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 /// <summary>
 /// Fully update the values on the overview pane using a specified pokemon
 /// </summary>
 /// <param name="pokemon">The pokemon to use</param>
 public virtual void FullUpdate(PokemonInstance pokemon)
 {
     UpdateHealthBar(pokemon.health, pokemon.GetStats().health);
     UpdateName(pokemon.GetDisplayName());
     UpdateGender(pokemon.gender);
     UpdateLevel(pokemon.GetLevel());
     UpdateNonVolatileStatsCondition(pokemon.nonVolatileStatusCondition);
 }
Beispiel #3
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 public override int CalculateDamageToDeal(float attackDefenseRatio, float modifiersValue, PokemonInstance user, PokemonInstance target, BattleData battleData)
 {
     if (TypeAdvantage.CalculateMultiplier(type, target.species) == 0)
     {
         return(0);
     }
     else
     {
         return(user.GetLevel());
     }
 }
        public void UpdateExperienceBar(PokemonInstance pokemon)
        {
            if (pokemon.GetLevel() < 100)
            {
                int pokemonCurrentLevelExperience = GrowthTypeData.GetMinimumExperienceForLevel(pokemon.GetLevel(), pokemon.growthType);
                int pokemonNextLevelExperience    = GrowthTypeData.GetMinimumExperienceForLevel((byte)(pokemon.GetLevel() + 1), pokemon.growthType);

                UpdateExperienceBar(pokemon.experience, pokemonCurrentLevelExperience, pokemonNextLevelExperience);
            }
            else
            {
                UpdateExperienceBar(1);
            }
        }
Beispiel #5
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        public override void RefreshDetails(PokemonInstance pokemon)
        {
            evHex.values = new float[]
            {
                (float)pokemon.effortValues.attack / PokemonInstance.maximumEffortValue,
                (float)pokemon.effortValues.defense / PokemonInstance.maximumEffortValue,
                (float)pokemon.effortValues.specialAttack / PokemonInstance.maximumEffortValue,
                (float)pokemon.effortValues.specialDefense / PokemonInstance.maximumEffortValue,
                (float)pokemon.effortValues.speed / PokemonInstance.maximumEffortValue,
                (float)pokemon.effortValues.health / PokemonInstance.maximumEffortValue
            };

            ivHex.values = new float[]
            {
                (float)pokemon.individualValues.attack / PokemonInstance.maximumIndividualValue,
                (float)pokemon.individualValues.defense / PokemonInstance.maximumIndividualValue,
                (float)pokemon.individualValues.specialAttack / PokemonInstance.maximumIndividualValue,
                (float)pokemon.individualValues.specialDefense / PokemonInstance.maximumIndividualValue,
                (float)pokemon.individualValues.speed / PokemonInstance.maximumIndividualValue,
                (float)pokemon.individualValues.health / PokemonInstance.maximumIndividualValue
            };

            textAttackValue.text         = pokemon.GetStats().attack.ToString();
            textDefenseValue.text        = pokemon.GetStats().defense.ToString();
            textSpecialAttackValue.text  = pokemon.GetStats().specialAttack.ToString();
            textSpecialDefenseValue.text = pokemon.GetStats().specialDefense.ToString();
            textSpeedValue.text          = pokemon.GetStats().speed.ToString();
            textHealthValue.text         = pokemon.health + "/" + pokemon.GetStats().health;

            byte pokemonLevel = pokemon.GetLevel();

            textExperience.text = pokemon.experience.ToString();

            if (pokemonLevel < 100)
            {
                textExperienceToNextLevel.text = (GrowthTypeData.GetMinimumExperienceForLevel((byte)(pokemonLevel + 1), pokemon.species.growthType) - pokemon.experience).ToString();
            }
            else
            {
                textExperienceToNextLevel.text = "-";
            }

            experienceBar.UpdateBar(pokemon);
        }
        public override void RefreshDetails(PokemonInstance pokemon)
        {
            imagePokeBall.sprite = SpriteStorage.GetItemSprite(
                PokeBall.GetPokeBallById(pokemon.pokeBallId)
                .resourceName
                );

            textName.text      = pokemon.GetDisplayName();
            imageGender.sprite = SpriteStorage.GetGenderSprite(pokemon.gender);

            textSpeciesName.text   = pokemon.species.name;
            textSpeciesNumber.text = pokemon.species.id.ToString();
            imageType1.sprite      = SpriteStorage.GetTypeSymbolSprite(pokemon.species.type1);

            imageFront.sprite = pokemon.LoadSprite(PokemonSpecies.SpriteType.Front1);

            Type?pokemonType2 = pokemon.species.type2;

            if (pokemonType2 == null)
            {
                imageType2.gameObject.SetActive(false);
            }
            else
            {
                imageType2.gameObject.SetActive(true);
                imageType2.sprite = SpriteStorage.GetTypeSymbolSprite((Type)pokemonType2);
            }

            textLevel.text = pokemon.GetLevel().ToString();

            textOriginalTrainer.text = pokemon.originalTrainerName;

            //TODO - once abilities made, set ability Text texts
            textAbilityName.text        = "";
            textAbilityDescription.text = "";

            imageCheatPokemon.gameObject.SetActive(pokemon.cheatPokemon);
            imageShinyPokemon.gameObject.SetActive(pokemon.IsShiny);
        }
        public void SetPokemon(PokemonInstance pokemon)
        {
            if (pokemon == null)
            {
                SetInteractable(false);
                return;
            }
            else
            {
                SetInteractable(true);
            }

            textName.text    = pokemon.GetDisplayName();
            textLevel.text   = levelTextPrefix + pokemon.GetLevel().ToString();
            imageIcon.sprite = pokemon.LoadSprite(PokemonSpecies.SpriteType.Icon);

            if (pokemon.nonVolatileStatusCondition == PokemonInstance.NonVolatileStatusCondition.None)
            {
                nvscImage.enabled = false;
            }
            else
            {
                nvscImage.enabled = true;
                nvscImage.sprite  = SpriteStorage.GetNonVolatileStatusConditionSprite(pokemon.nonVolatileStatusCondition);
            }

            if (pokemon.heldItem == null)
            {
                imageHeldItem.enabled = false;
            }
            else
            {
                imageHeldItem.enabled = true;
            }

            healthBar.UpdateBar(pokemon.HealthProportion);
        }
Beispiel #8
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        public void SetPokemonDetails(PokemonInstance pokemon)
        {
            #region Images

            imageIcon.sprite  = pokemon.LoadSprite(PokemonSpecies.SpriteType.Icon);
            imageFront.sprite = pokemon.LoadSprite(PokemonSpecies.SpriteType.Front1);
            imageBack.sprite  = pokemon.LoadSprite(PokemonSpecies.SpriteType.Back);

            #endregion

            #region General Details

            imageType1.sprite = SpriteStorage.GetTypeSymbolSprite(pokemon.species.type1);

            Pokemon.Type?pokemonType2 = pokemon.species.type2;
            if (pokemonType2 == null)
            {
                imageType2.gameObject.SetActive(false);
            }
            else
            {
                imageType2.gameObject.SetActive(true);
                imageType2.sprite = SpriteStorage.GetTypeSymbolSprite((Pokemon.Type)pokemon.species.type2);
            }

            textName.text = pokemon.GetDisplayName();

            imageGender.sprite = pokemon.LoadGenderSprite();

            textLevelValue.text = pokemon.GetLevel().ToString();

            if (pokemon.heldItem != null)
            {
                textItemName.text     = pokemon.heldItem.itemName;
                imageItemIcon.enabled = true;
                imageItemIcon.sprite  = pokemon.heldItem.LoadSprite();
            }
            else
            {
                textItemName.text     = "No held item";
                imageItemIcon.enabled = false;
            }

            //TODO - set values for ability when and if implemented
            textAbilityName.text        = "";
            textAbilityDescription.text = "";

            if (pokemon.nonVolatileStatusCondition != PokemonInstance.NonVolatileStatusCondition.None)
            {
                imageStatusCondition.gameObject.SetActive(true);

                Sprite statusConditionSprite = SpriteStorage.GetNonVolatileStatusConditionSprite(pokemon.nonVolatileStatusCondition);
                if (statusConditionSprite != null)
                {
                    imageStatusCondition.gameObject.SetActive(true);
                    imageStatusCondition.sprite = statusConditionSprite;
                }
                else
                {
                    imageStatusCondition.gameObject.SetActive(false);
                }
            }
            else
            {
                imageStatusCondition.gameObject.SetActive(false);
            }

            imageCheatPokemon.gameObject.SetActive(pokemon.cheatPokemon);
            imageShinyPokemon.gameObject.SetActive(pokemon.IsShiny);

            #endregion

            #region Stats

            Pokemon.Stats <int> stats = pokemon.GetStats();

            textAttackValue.text         = stats.attack.ToString();
            textDefenseValue.text        = stats.defense.ToString();
            textSpecialAttackValue.text  = stats.specialAttack.ToString();
            textSpecialDefenseValue.text = stats.specialDefense.ToString();
            textSpeedValue.text          = stats.speed.ToString();
            healthBar.UpdateBar(pokemon.HealthProportion);

            #endregion
        }
Beispiel #9
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        public void SetPokemon(PokemonInstance pokemon)
        {
            if (pokemon == null)
            {
                SetPokemonShownState(false);
            }
            else
            {
                SetPokemonShownState(true);

                textDisplayName.text = pokemon.GetDisplayName();
                imageGender.sprite   = pokemon.LoadGenderSprite();
                textLevel.text       = levelPrefix + pokemon.GetLevel().ToString();
                imageSprite.sprite   = pokemon.LoadSprite(PokemonSpecies.SpriteType.Front1);

                textSpeciesName.text   = pokemon.species.name;
                textSpeciesNumber.text = pokemon.species.id.ToString();
                imageType1.sprite      = SpriteStorage.GetTypeSymbolSprite(pokemon.species.type1);
                if (pokemon.species.type2 != null)
                {
                    imageType2.sprite = SpriteStorage.GetTypeSymbolSprite((Type)pokemon.species.type2);
                }
                else
                {
                    imageType2.enabled = false;
                }

                //This capitalises first letter of the nature's name
                textNature.text   = pokemon.nature.name[0].ToString().ToUpper() + pokemon.nature.name.Substring(1);
                textItemName.text = pokemon.heldItem != null ? pokemon.heldItem.itemName : "";

                textStatAttackValue.text         = pokemon.GetStats().attack.ToString();
                textStatDefenseValue.text        = pokemon.GetStats().defense.ToString();
                textStatSpecialAttackValue.text  = pokemon.GetStats().specialAttack.ToString();
                textStatSpecialDefenseValue.text = pokemon.GetStats().specialDefense.ToString();
                textStatSpeedValue.text          = pokemon.GetStats().speed.ToString();
                textStatHealthValue.text         = pokemon.GetStats().health.ToString();

                statHexEV.values = new float[]
                {
                    (float)pokemon.effortValues.attack / PokemonInstance.maximumEffortValue,
                    (float)pokemon.effortValues.defense / PokemonInstance.maximumEffortValue,
                    (float)pokemon.effortValues.specialAttack / PokemonInstance.maximumEffortValue,
                    (float)pokemon.effortValues.specialDefense / PokemonInstance.maximumEffortValue,
                    (float)pokemon.effortValues.speed / PokemonInstance.maximumEffortValue,
                    (float)pokemon.effortValues.health / PokemonInstance.maximumEffortValue
                };

                statHexIV.values = new float[]
                {
                    (float)pokemon.individualValues.attack / PokemonInstance.maximumIndividualValue,
                    (float)pokemon.individualValues.defense / PokemonInstance.maximumIndividualValue,
                    (float)pokemon.individualValues.specialAttack / PokemonInstance.maximumIndividualValue,
                    (float)pokemon.individualValues.specialDefense / PokemonInstance.maximumIndividualValue,
                    (float)pokemon.individualValues.speed / PokemonInstance.maximumIndividualValue,
                    (float)pokemon.individualValues.health / PokemonInstance.maximumIndividualValue
                };

                imageCheatPokemon.enabled = pokemon.cheatPokemon;
            }
        }
Beispiel #10
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 public override int CalculateDamageToDeal(float attackDefenseRatio, float modifiersValue, PokemonInstance user, PokemonInstance target, BattleData battleData)
 {
     return(user.GetLevel());
 }
Beispiel #11
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 public override ushort CalculateAccuracyValue(PokemonInstance user, PokemonInstance target, BattleData battleData)
 => Convert.ToUInt16(user.GetLevel() - target.GetLevel() + 30);