Beispiel #1
0
    public static Sprite GetPokeBallSprite(int pokeBallId,
                                           PokeBall.SpriteType spriteType)
    {
        string resourceName = PokeBall.GetPokeBallById(pokeBallId).resourceName + '_' + PokeBall.spriteTypeResourceNames[spriteType];

        return(GetSprite(SpriteType.PokeBall, resourceName));
    }
Beispiel #2
0
        public override void SetPokemon(PokemonInstance pokemon)
        {
            if (pokemon != null)
            {
                imagePokeBall.gameObject.SetActive(true);
                imagePokeBall.sprite = SpriteStorage.GetItemSprite(
                    PokeBall.GetPokeBallById(pokemon.pokeBallId)
                    .resourceName
                    );

                textName.text = pokemon.GetDisplayName();
                imageGender.gameObject.SetActive(true);
                imageGender.sprite = SpriteStorage.GetGenderSprite(pokemon.gender);

                imageFront.gameObject.SetActive(true);
                imageFront.sprite = pokemon.LoadSprite(PokemonSpecies.SpriteType.Front1);

                imageType1.gameObject.SetActive(true);
                imageType2.gameObject.SetActive(true);
                imageType1.sprite = SpriteStorage.GetTypeSymbolSprite(pokemon.species.type1);

                Type?pokemonType2 = pokemon.species.type2;
                if (pokemonType2 == null)
                {
                    imageType2.gameObject.SetActive(false);
                }
                else
                {
                    imageType2.gameObject.SetActive(true);
                    imageType2.sprite = SpriteStorage.GetTypeSymbolSprite((Type)pokemonType2);
                }

                imageCheatPokemon.gameObject.SetActive(pokemon.cheatPokemon);
                imageShinyPokemon.gameObject.SetActive(pokemon.IsShiny);
            }
            else
            {
                imageFront.gameObject.SetActive(false);

                imageType1.gameObject.SetActive(false);
                imageType2.gameObject.SetActive(false);

                imagePokeBall.gameObject.SetActive(false);

                textName.text = noPokemonPromptMessage;
                imageGender.gameObject.SetActive(false);

                imageCheatPokemon.gameObject.SetActive(false);
                imageShinyPokemon.gameObject.SetActive(false);
            }
        }
        public override void RefreshDetails(PokemonInstance pokemon)
        {
            imagePokeBall.sprite = SpriteStorage.GetItemSprite(
                PokeBall.GetPokeBallById(pokemon.pokeBallId)
                .resourceName
                );

            textName.text      = pokemon.GetDisplayName();
            imageGender.sprite = SpriteStorage.GetGenderSprite(pokemon.gender);

            textSpeciesName.text   = pokemon.species.name;
            textSpeciesNumber.text = pokemon.species.id.ToString();
            imageType1.sprite      = SpriteStorage.GetTypeSymbolSprite(pokemon.species.type1);

            imageFront.sprite = pokemon.LoadSprite(PokemonSpecies.SpriteType.Front1);

            Type?pokemonType2 = pokemon.species.type2;

            if (pokemonType2 == null)
            {
                imageType2.gameObject.SetActive(false);
            }
            else
            {
                imageType2.gameObject.SetActive(true);
                imageType2.sprite = SpriteStorage.GetTypeSymbolSprite((Type)pokemonType2);
            }

            textLevel.text = pokemon.GetLevel().ToString();

            textOriginalTrainer.text = pokemon.originalTrainerName;

            //TODO - once abilities made, set ability Text texts
            textAbilityName.text        = "";
            textAbilityDescription.text = "";

            imageCheatPokemon.gameObject.SetActive(pokemon.cheatPokemon);
            imageShinyPokemon.gameObject.SetActive(pokemon.IsShiny);
        }
        public IEnumerator RunAnimation(PokemonInstance sendPmon,
                                        PokemonInstance recvPmon)
        {
            textBoxController = TextBoxController.GetTextBoxController(gameObject.scene);

            PokeBall sendPokeBall = PokeBall.GetPokeBallById(sendPmon.pokeBallId);
            PokeBall recvPokeBall = PokeBall.GetPokeBallById(recvPmon.pokeBallId);

            Vector3 pokemonInitialScale = PokemonTransform.localScale;

            //Initialise visibilities
            pokemonImage.enabled  = true;
            pokeBallImage.enabled = false;

            //Initialise sprites
            pokemonImage.sprite  = sendPmon.LoadSprite(PokemonSpecies.SpriteType.Front1);
            pokeBallImage.sprite = sendPokeBall.GetSprite(PokeBall.SpriteType.Neutral);

            //Initialise positions
            PokemonTransform.position  = mainRootTransform.position;
            PokeBallTransform.position = mainRootTransform.position;

            //Goodbye message
            yield return(StartCoroutine(
                             textBoxController.RevealText(goodbyeMessagePrefix + sendPmon.GetDisplayName() + goodbyeMessageSuffix, true)
                             ));

            //Send pokemon cry
            SoundFXController.PlayPokemonCry(sendPmon.speciesId);

            //Send pokemon bouncing
            for (byte i = 0; i < sendPmonBonuceCount; i++)
            {
                yield return(StartCoroutine(Animation_Bounce(PokemonTransform)));
            }

            //Delay
            yield return(new WaitForSeconds(jumpScaleDelay));

            //Open and show poke ball
            pokeBallImage.enabled = true;
            pokeBallImage.sprite  = sendPokeBall.GetSprite(PokeBall.SpriteType.Open);

            //Shrink and hide pokemon
            yield return(StartCoroutine(GradualEffect(
                                            t =>
            {
                PokemonTransform.localScale = pokemonInitialScale * (1 - t);
            },
                                            shrinkGrowTime)));

            pokemonImage.enabled = false;

            //Close poke ball
            pokeBallImage.sprite = sendPokeBall.GetSprite(PokeBall.SpriteType.Neutral);

            //Delay
            yield return(new WaitForSeconds(pokeBallCloseSendDelay));

            //Send away poke ball
            yield return(StartCoroutine(Animation_GradualLinearFunctionMovement(PokeBallTransform,
                                                                                pokeBallOffScreenTransform.position,
                                                                                t => Vector2.up * pokeBallFactorDisplacementCurve_y.Evaluate(t),
                                                                                t => Vector2.right * pokeBallAddedDisplacementCurve_x.Evaluate(t) * addedDisplacementFactor,
                                                                                pokeBallSendReturnTime)));

            //Wait
            yield return(new WaitForSeconds(pokeBallReturnDelay));

            //Switch pokemon and poke ball sprites
            pokemonImage.sprite  = recvPmon.LoadSprite(PokemonSpecies.SpriteType.Front1);
            pokeBallImage.sprite = recvPokeBall.GetSprite(PokeBall.SpriteType.Neutral);

            //Return poke ball
            yield return(StartCoroutine(Animation_GradualLinearFunctionMovement(PokeBallTransform,
                                                                                mainRootTransform.position,
                                                                                t => Vector2.up * pokeBallFactorDisplacementCurve_y.Evaluate(t),
                                                                                t => Vector2.right * pokeBallAddedDisplacementCurve_x.Evaluate(t) * addedDisplacementFactor,
                                                                                pokeBallSendReturnTime)));

            //Delay
            yield return(new WaitForSeconds(pokeBallRecvOpenDelay));

            //Open poke ball
            pokeBallImage.sprite = recvPokeBall.GetSprite(PokeBall.SpriteType.Open);

            //Show and grow pokemon
            pokemonImage.enabled = true;
            yield return(StartCoroutine(GradualEffect(
                                            t =>
            {
                PokemonTransform.localScale = pokemonInitialScale * t;
            },
                                            shrinkGrowTime)));

            //Delay
            yield return(new WaitForSeconds(jumpScaleDelay));

            //Recv pokemon cry
            SoundFXController.PlayPokemonCry(recvPmon.speciesId);

            //Receive pokemon bouncing
            for (byte i = 0; i < recvPmonBounceCount; i++)
            {
                yield return(StartCoroutine(Animation_Bounce(PokemonTransform)));
            }

            //Delay
            yield return(new WaitForSeconds(endDelayTime));

            //Receiving message
            yield return(StartCoroutine(
                             textBoxController.RevealText(receiveMessagePrefix + recvPmon.GetDisplayName() + receiveMessageSuffix, true)
                             ));
        }