Beispiel #1
0
    protected override SiteElement AddElementComponent(GameObject elementObject, SerializableSiteElement element)
    {
        SerializableModel modelData = element as SerializableModel;

        if (modelData.custom.modelType == "ply" || modelData.custom.modelType == "las" || modelData.custom.modelType == "xyz")
        {
            Debug.Log("Creating new PointsOOC");
            PointsOOC newElement = elementObject.AddComponent <PointsOOC>();
            return(newElement);
        }
        else
        {
            Debug.Log("Creating new Model");
            Model newElement = elementObject.AddComponent <Model>();
            return(newElement);
        }
    }
Beispiel #2
0
    protected override SiteElement AddElementComponent(GameObject elementObject, SerializableSiteElement element)
    {
        PointsOOC newElement = elementObject.AddComponent <PointsOOC>();

        return(newElement);
    }