static void Main()
    {
        PointStruct ps1 = new PointStruct();
        ps1.x = ps1.y = 22;

        PointStruct ps2 = new PointStruct();
        ps2.x = ps2.y = 33;

        ps1 = ps2;
        ps2.x = ps2.y = 55;

        Console.WriteLine("ps1 is ({0}, {1})", ps1.x, ps1.y);
        Console.WriteLine("ps2 is ({0}, {1})", ps2.x, ps2.y);
        Console.WriteLine("ps1.Equals(ps2) results in " + ps1.Equals(ps2));

        PointClass pc1 = new PointClass();
        pc1.x = pc1.y = 22;

        PointClass pc2 = new PointClass();
        pc2.x = pc2.y = 33;

        pc1 = pc2;
        pc2.x = pc2.y = 55;

        Console.WriteLine("pc1 is ({0}, {1})", pc1.x, pc1.y);
        Console.WriteLine("pc2 is ({0}, {1})", pc2.x, pc2.y);
        Console.WriteLine("pc1.Equals(pc2) results in " + pc1.Equals(pc2));
        Console.WriteLine("pc1 == pc2 results in " + (pc1 == pc2));
    }
Beispiel #2
0
    static void Main()
    {
        PointStruct ps1 = new PointStruct();

        ps1.x = ps1.y = 22;

        PointStruct ps2 = new PointStruct();

        ps2.x = ps2.y = 33;

        ps1   = ps2;
        ps2.x = ps2.y = 55;

        Console.WriteLine("ps1 is ({0}, {1})", ps1.x, ps1.y);
        Console.WriteLine("ps2 is ({0}, {1})", ps2.x, ps2.y);
        Console.WriteLine("ps1.Equals(ps2) results in " + ps1.Equals(ps2));

        PointClass pc1 = new PointClass();

        pc1.x = pc1.y = 22;

        PointClass pc2 = new PointClass();

        pc2.x = pc2.y = 33;

        pc1   = pc2;
        pc2.x = pc2.y = 55;

        Console.WriteLine("pc1 is ({0}, {1})", pc1.x, pc1.y);
        Console.WriteLine("pc2 is ({0}, {1})", pc2.x, pc2.y);
        Console.WriteLine("pc1.Equals(pc2) results in " + pc1.Equals(pc2));
        Console.WriteLine("pc1 == pc2 results in " + (pc1 == pc2));
    }
    static void Main()
    {
        PointStruct ps1 = new PointStruct();
        ps1.x = ps1.y = 55;

        PointStruct ps2 = new PointStruct();
        ps2.x = ps2.y = 55;

        PointClass pc1 = new PointClass();
        pc1.x = pc1.y = 55;

        PointClass pc2 = new PointClass();
        pc2.x = pc2.y = 55;

        Console.WriteLine("ps1.Equals(ps2) results in " + ps1.Equals(ps2));
        Console.WriteLine("ps1.Equals(pc1) results in " + ps1.Equals(pc1));
        Console.WriteLine("pc1.Equals(pc2) results in " + pc1.Equals(pc2));
        Console.WriteLine("pc1 == pc2 results in " + (pc1 == pc2));
        // Console.WriteLine("ps1 == ps2 results in " + (ps1 == ps2));
    }
Beispiel #4
0
    static void Main()
    {
        PointStruct ps1 = new PointStruct();

        ps1.x = ps1.y = 55;

        PointStruct ps2 = new PointStruct();

        ps2.x = ps2.y = 55;

        PointClass pc1 = new PointClass();

        pc1.x = pc1.y = 55;

        PointClass pc2 = new PointClass();

        pc2.x = pc2.y = 55;

        Console.WriteLine("ps1.Equals(ps2) results in " + ps1.Equals(ps2));
        Console.WriteLine("ps1.Equals(pc1) results in " + ps1.Equals(pc1));
        Console.WriteLine("pc1.Equals(pc2) results in " + pc1.Equals(pc2));
        Console.WriteLine("pc1 == pc2 results in " + (pc1 == pc2));
        // Console.WriteLine("ps1 == ps2 results in " + (ps1 == ps2));
    }
Beispiel #5
0
    public static void Main()
    {
        // Console.WriteLine("sizeof(IntPtr)={0}", sizeof (PointClass));
        {
            PointStruct ps1 = new PointStruct(10, 11);
            PointStruct ps2 = ps1;

            ps2.x = 20;
            ps2.y = 21;

            Console.WriteLine("sizeof(ps1)={0}", Marshal.SizeOf(ps1));
            Console.WriteLine("ps1 = {0}", ps1);
            Console.WriteLine("ps2 = {0}", ps2);
            Console.WriteLine("ps2.Equals(ps1) = {0}", ps2.Equals(ps1));
            Console.WriteLine("ps2 == ps1 = {0}", (ps2 == ps1));
        }
        {
            PointClass pc1 = new PointClass(10, 11);
            PointClass pc2 = new PointClass(10, 11);

            pc2.x = 20;
            pc2.y = 21;             // Ãß°¡ ÁÖ¼®

            Console.WriteLine("sizeof(ps1)={0}", Marshal.SizeOf(pc1));
            Console.WriteLine("pc1 = {0}", pc1);
            Console.WriteLine("pc2 = {0}", pc2);
            Console.WriteLine("pc2.Equals(pc1) = {0}", pc2.Equals(pc1));
            Console.WriteLine("pc2 == pc1 = {0}", (pc2 == pc1));
        }
        {
            PointClass pc1 = new PointClass(10, 11);
            PointClass pc2 = pc1;

            pc2.x = 20;
            pc2.y = 21;

            Console.WriteLine("pc1 = {0}", pc1);
            Console.WriteLine("pc2 = {0}", pc2);
            Console.WriteLine("pc2.Equals(pc1) = {0}", pc2.Equals(pc1));
            Console.WriteLine("pc2 == pc1 = {0}", (pc2 == pc1));
        }
    }