Beispiel #1
0
        public void GetData()
        {
            SaveToTxt save      = new SaveToTxt();
            PointSave pointSave = new PointSave();

            pointSave.InitObject();
            points.GetDataPoint(data, pointSave);
            level.SetData(pointSave);
            string saveText;

            SaveController.Save <PointSave>(pointSave, out saveText);
            save.WriteString(pointSave.nameLevel, saveText);
            SceneManager.LoadScene("Redactor");
        }
Beispiel #2
0
        public void GetDataPoint(RedactorData redactorData, PointSave pointSave)
        {
            float diffX = Vector2.Distance(new Vector2(redactorData.minBorder.x, 0), new Vector2(redactorData.maxBorder.x, 0));
            float diffY = Vector2.Distance(new Vector2(0, redactorData.minBorder.y), new Vector2(0, redactorData.maxBorder.y));

            pointSave.saveData = new List <PointData>();
            for (int i = 0; i < listPoints.Count; i++)
            {
                PointData pointData = new PointData();
                pointData.X_data = GetPercent(listPoints[i].transformObj.localPosition.x, diffX, redactorData.minBorder.x);
                pointData.Y_data = GetPercent(listPoints[i].transformObj.localPosition.y, diffY, redactorData.minBorder.y);
                pointSave.saveData.Add(pointData);
            }
        }
Beispiel #3
0
        DataShape LoadLevel(string levelName)
        {
            string    levelData;
            SaveToTxt saveToTxt = new SaveToTxt();

            saveToTxt.ReadString(levelName, out levelData);
            PointSave pointSave = new PointSave();

            pointSave.InitObject();
            SaveController.Load <PointSave>(ref pointSave, levelData);
            DataShape shape = new DataShape();

            shape.sprite    = Resources.Load <Sprite>("Shape/" + pointSave.nameImage);
            shape.pointData = pointSave.saveData;
            return(shape);
        }
Beispiel #4
0
 public void SetData(PointSave pointSave)
 {
     pointSave.nameLevel = nameLevel.text;
     pointSave.nameImage = nameImage.text;
 }