Beispiel #1
0
        private void Form1_Load(object sender, EventArgs e)
        {
            Glut.glutInit();

            Glut.glutInitDisplayMode(Glut.GLUT_RGB | Glut.GLUT_DOUBLE);

            Gl.glClearColor(255, 255, 255, 1);

            Gl.glViewport(0, 0, AnT.Width, AnT.Height);

            Gl.glMatrixMode(Gl.GL_PROJECTION);
            Gl.glLoadIdentity();

            if ((float)AnT.Width <= (float)AnT.Height)
            {
                ScreenW = 30.0;
                ScreenH = 30.0 * (float)AnT.Height / (float)AnT.Width;
                Gl.glOrtho(0.0, ScreenW, 0.0, ScreenH, 100, -100);
            }
            else
            {
                ScreenW = 30.0 * (float)AnT.Width / (float)AnT.Height;
                ScreenH = 30.0;
                Gl.glOrtho(0.0, 30.0 * (float)AnT.Width / (float)AnT.Height, 0.0, 30.0, 100, -100);
            }

            devX = (float)ScreenW / (float)AnT.Width;
            devY = (float)ScreenH / (float)AnT.Height;

            Gl.glMatrixMode(Gl.GL_MODELVIEW);

            PointInGrap.Stop();
        }
Beispiel #2
0
 private void button3_Click(object sender, EventArgs e)
 {
     PointInGrap.Stop();
 }