protected override void InitScreen(PloobsEngine.Engine.GraphicInfo GraphicInfo, PloobsEngine.Engine.EngineStuff engine)
        {
            base.InitScreen(GraphicInfo, engine);
                        
            engine.AddComponent(new FPSCounter());

            ///IF the component already exist, it wont be added, the safest way is to get if from here
            FPSCounter fpsCounter = engine.GetComponent<FPSCounter>("FPSCounter");

            fpsCounter.CombinedFps += new FpsEvent(fpsCounter_CombinedFps);
            fpsCounter.DrawFps += new FpsEvent(fpsCounter_DrawFps);
        }