Beispiel #1
0
    private void OnEnable()
    {
        player1Vibrator = Player1.GetComponent <PlayerVibrator>();
        Assert.IsNotNull(player1Vibrator, "PlayerVibrator1 was not found.");

        player2Vibrator = Player2.GetComponent <PlayerVibrator>();
        Assert.IsNotNull(player2Vibrator, "PlayerVibrator2 was not found.");

        player3Vibrator = Player3.GetComponent <PlayerVibrator>();
        Assert.IsNotNull(player3Vibrator, "PlayerVibrator3 was not found.");

        player4Vibrator = Player4.GetComponent <PlayerVibrator>();
        Assert.IsNotNull(player4Vibrator, "PlayerVibrator4 was not found.");
    }
Beispiel #2
0
 // Use this for initialization
 protected virtual void Start()
 {
     if (_playerVibrator == null)
     {
         _playerVibrator = GetComponent <PlayerVibrator>();
     }
     if (_playerVibrator == null)
     {
         Debug.LogWarning("No vibrator found, where is my vibrator? :(");
     }
     if (_componentToListen == null)
     {
         _componentToListen = GetComponent <T>();
     }
     if (_componentToListen == null)
     {
         Debug.LogWarning("No component Found");
     }
 }