Beispiel #1
0
 private void Awake()
 {
     movement   = GetComponent <PlayerMovement>();
     t          = transform;
     stats      = GetComponent <PlayerStats>();
     trajectory = t.GetChild(0).GetComponent <PlayerTrajectory>();
     mainCamera = Camera.main;
 }
Beispiel #2
0
 protected virtual void Awake()
 {
     _playerMovement   = GetComponent <PlayerMovement>();
     _playerTrajectory = GetComponent <PlayerTrajectory>();
 }
 private void Start()
 {
     pt = GetComponent <PlayerTrajectory>();
 }