public void RemovePlayer(string playerToRemove)
 {
     if (PlayerStatusList.ContainsKey(playerToRemove))
     {
         PlayerStatusList.TryRemove(playerToRemove, out _);
     }
 }
Beispiel #2
0
 public void RemovePlayer(string playerToRemove)
 {
     if (PlayerStatusList.ContainsKey(playerToRemove))
     {
         PlayerStatusList.TryRemove(playerToRemove, out _);
         LunaLog.Log($"[LMP]: Removed {playerToRemove} from Status list");
     }
 }
Beispiel #3
0
 public void RemovePlayer(string playerToRemove)
 {
     if (PlayerStatusList.ContainsKey(playerToRemove))
     {
         PlayerStatusList.TryRemove(playerToRemove, out _);
         LunaLog.Log($"[LMP]: Removed {playerToRemove} from Status list");
     }
     else
     {
         LunaLog.LogError($"[LMP]: Cannot remove non-existant player {playerToRemove}");
     }
 }