public void RemovePlayer(string playerToRemove) { if (PlayerStatusList.ContainsKey(playerToRemove)) { PlayerStatusList.TryRemove(playerToRemove, out _); } }
public void RemovePlayer(string playerToRemove) { if (PlayerStatusList.ContainsKey(playerToRemove)) { PlayerStatusList.TryRemove(playerToRemove, out _); LunaLog.Log($"[LMP]: Removed {playerToRemove} from Status list"); } }
public void RemovePlayer(string playerToRemove) { if (PlayerStatusList.ContainsKey(playerToRemove)) { PlayerStatusList.TryRemove(playerToRemove, out _); LunaLog.Log($"[LMP]: Removed {playerToRemove} from Status list"); } else { LunaLog.LogError($"[LMP]: Cannot remove non-existant player {playerToRemove}"); } }