Beispiel #1
0
    // Use this for initialization

    public static PlayerStatsForFirstLevel Instance()
    {
        if (!playerStats)
        {
            playerStats = FindObjectOfType(typeof(PlayerStatsForFirstLevel)) as PlayerStatsForFirstLevel;
            if (!playerStats)
            {
                Debug.LogError("There needs to be one active GetPlayerPosition script on a GameObject in your scene.");
            }
        }

        return(playerStats);
    }
Beispiel #2
0
 private void Awake()
 {
     instance = this;
 }