Beispiel #1
0
    private void Start()
    {
        playerStateDownScr = GameObject.Find("Player").GetComponent <PlayerStateDown>();
        rb     = GetComponent <Rigidbody2D>();
        anim   = GetComponent <Animator>();
        player = GameObject.Find("Player").transform;

        randomIdle1Speed = Random.Range(1f, 1.5f);
        direction        = Mathf.RoundToInt(transform.localScale.x);

        Idle();
    }
 private void Start()
 {
     playerStateDownScr = GameObject.Find("Player").GetComponent <PlayerStateDown>();
 }