Beispiel #1
0
    public void TakeDamage(int damage)
    {
        if (vulnerability == Vulnerability.Invulnerable)
        {
            return;
        }

        sounds.PlayDamageReceivedSound();
        status.TakeDamage(damage);
        if (status.Health <= 0)
        {
            status.Respawn();
        }
        else
        {
            ActivateInvulnerablility();
        }
    }