Beispiel #1
0
 public void TriggerEffect()
 {
     BodyPart[] bodyParts = _slot.ToBodyParts();
     playerSpriteController.setBodyParts(bodyParts, _type);
     playerSpriteController.setEffect(_slot, _effect);
     PlayerSoundEffectPlayer.instance().playSound(_type);
 }
 // Use this for initialization
 void Start()
 {
     INSTANCE = this;
     player = gameObject.AddComponent<RandomizedAudioPlayer>();
 }
Beispiel #3
0
 // Use this for initialization
 void Start()
 {
     INSTANCE = this;
     player   = gameObject.AddComponent <RandomizedAudioPlayer>();
 }