private void GameClientOnPlayerSetMoney(PlayerSetMoney playerSetMoney) { _players[playerSetMoney.PlayerId].Money = playerSetMoney.Money; }
private void OnPlayerSetMoney(PlayerSetMoney playerSetMoney) { PlayerSetMoney?.Invoke(playerSetMoney); }
private void GameClientOnPlayerSetMoney(PlayerSetMoney playerSetMoney) { _players[playerSetMoney.PlayerId].Money = playerSetMoney.Money; }
private void OnPlayerSetMoney(PlayerSetMoney playerSetMoney) { PlayerSetMoney?.Invoke(playerSetMoney); }