Beispiel #1
0
    public void Refresh()        // 刷新角色数据
    {
        PlayerPropertyMain proMain = Globals.It.MainPlayer.proMain;

        labelLevel.text       = proMain.iLevel.ToString();
        labelName.text        = proMain.sRoleName;
        labelYuanbao.text     = proMain.iGold.ToString();
        labelCoin.text        = proMain.iCoin.ToString();
        labelTili.text        = proMain.iTili.ToString();
        labelGas.text         = proMain.iHuoli.ToString();
        expSlider.sliderValue = proMain.fExp / proMain.fMaxExp;
    }
Beispiel #2
0
 void Awake()
 {
     proMain = new PlayerPropertyMain();
 }